PYP · AGES 6–12 · INQUIRY WORLDS

Learning that feels like an adventure, because it's built on the PYP.

Six themes become six explorable worlds. Every topic is one swipeable path of video, notes and questions, and every reward maps to a real PYP element.

Get startedNo ads. No leaderboards. No fail states. Ever.

Most "kids' learning apps" are engagement first, curriculum never. This one is the PYP, wearing kid clothes.

The Gems are the PYP's concepts, the badges are the Learner Profile, the worlds are the six themes, and with a school connected, the expeditions are that school's own units of inquiry.

Moat 01 · Content built the PYP way

One path per topic, video, notes and questions in a single stream.

A swipeable card flow built for the age: ~40 words a card, read-aloud on everything, never more than three teaching cards without something to do.

Video + notes + questions, one flowRead-aloud on every cardAnchored to the school's own units
A ‘not yet’ hint / walkthrough
Moat 02 · A guide that asks, not tells

Wrong is never a red X. It's "not yet."

A gentle wobble, a hint, a walkthrough if needed, and the idea quietly returns until it sticks. Progress only ever goes up.

"Not yet" + a hint, never a failWalkthroughs when stuckProgress only goes up
Moat 03 · An adaptive path, made for one child

Every day, a ~10-minute path picked just for them.

Solid → advance. Wobbly → re-teach a different way. Struggling → step back and rebuild. Always starts on a win, always ends on one.

~10 minutes, picked for themRe-teaches, never re-grindsAlways ends on a win
A My Path daily session

Then explore the app

600+IB teachers
78Countries

Built with 600+ IB teachers across 78 countries. Schools include Oakridge International, Indus International and Pathways World School.

The PYP, wearing kid clothes.

Inquiry Worlds launches school-by-school, ask your school, or bring it to them.